
核心内容
- 灵感与参考:如何高效搜集并提炼 Low Poly 创意
- 建模实战:房屋、树木、道具等模块化低多边形建模技巧
- 材质与灯光:Eevee/Cycles 快速布光 + 低饱和配色方案
- 角色与绑定:低多边形角色制作及简易骨骼动画
- 场景构图:等距视角布局、色彩层次与视觉平衡
- 最终输出:一键渲染 4K 静帧或短视频,适配社媒分享
技术参数
- 所需软件:Blender(任意 2.8+ 版本)
- 教程时长:6 小时 26 分钟
- 分辨率:1280×720 MP4
- 字幕:英文字幕
- 素材:不含工程文件,边学边练
适用人群
- 零基础三维爱好者
- 游戏美术、插画师、短视频创作者
- 需要作品集级 Low Poly 场景的设计师
In each chapter, you’ll develop skills that will help create build your designs and create inspiring concepts. We’ll cover how to get inspiration and to search for good references, but also how to build low poly models/objects (using Blender), light the scenes and shaders. Everything that you need to know to become an autonomous artist will be covered in this course, so you can also expect to have modules that will cover color theory, composition and other theories that are useful throughout your creations. In the end, you will have produced a scene that you have done entirely on your own, which you can post on your social media. If you love low poly and all its potential to create unique worlds, this is the course for you.
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